Microsoft HoloLens for Engineering

Microsoft HoloLens Product Image Technophiles the world over are buzzing about Microsoft’s announcement of the HoloLens product. This holographic augmented reality platform is bubbling with cool factor, but could have a significant impact on engineering and manufacturing software. Although there is no official release date for the product yet, we can expect CAD and PLM vendors will be working hard to capitalize on this opportunity to offer new interfaces for design and product-centric tools. Let’s take a look at what Microsoft announced, and what the implications could be for engineering. Continue Reading

Get Rid of 2D Software: The Resisters

If you read my earlier rants (first post, second post) about getting rid of 2D, then this one is the next logical step: dealing with the human element.  Inevitably, there will be folks who refuse to give up their 2D software.   This is their comfort zone, and most people don’t like change anyway.  To ensure your transition to 3D is 100% there are a few things that need to be done to help the people along.  Continue Reading

Getting Rid of 2D in 5 Steps

If you read my previous rant about why people are still designing in 2D, then this one is the next step: getting rid of the 2D authoring tools at a company.  Today, there’s no reason why companies can’t make the switch – it’s just a matter of taking the time and having the willpower to do it.  Of course I am oversimplifying a bit when I say this, but you can get rid of 2D from a company with basically five steps

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Stop Designing in 2D

I am always surprised, no make that astounded, by the number of companies that are still designing in 2D software.  3D CAD has been around, and relatively mainstream, for over two decades.  When I ask this question of my customers they tell me things like “Oh, Mike can crank out 16 drawings a day in 2D, but the 3D CAD jockey only puts out 8 drawings a day.”  I have my response ready: Continue Reading

Dash Numbers

In today’s 3D CAD world, we have to question many of the “rules of thumb” put in place over the course of many years of 2D drafting. One challenge worth proposing relates to the concept of dash numbers for representing families of parts. While dash numbers have a place in many design environments, the use of them requires some clear rules to ensure success and consistency. Continue Reading